Items created for a 17th century open world naval adventure sim
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/level-head3d_sof-navi-compass2b.jpg)
The compass was an item to be held in Captain’s hand when walking around the deck & also part of the HUD when navigating the ship around the waters.
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_lg-coil-rope_sc-1.jpg)
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_lg-coil-rope_sc-2.jpg)
Props for the Captain’s cabin
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_tankard_sc.jpg)
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_mortar-pestle_sc.jpg)
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_corkscrew_sc.jpg)
![](http://j-marquis.com/folio/wp-content/uploads/2023/12/sof_captains-cabin-assets_sc-1.jpg)
Items created for a 17th century open world naval adventure sim
The compass was an item to be held in Captain’s hand when walking around the deck & also part of the HUD when navigating the ship around the waters.
Props for the Captain’s cabin