These vehicles were created for a P2E/NFT racing game, where I was tasked with taking existing high resolution models and making them ready for real time rendering in Unity.
This included retopology to lower vert/poly counts, but also modeling of some parts (when that would be quicker than tearing down complex or messy original parts). Also created about a dozen materials in Substance Designer, optimized shaders, made texture atlases, grouped meshes by materials to minimize draw calls, and built prefabs in Unity, so they were race-ready.
![3D artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_mag-front.jpg)
![3D artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_mag-back.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_mag-ba.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_moons-1.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_moons-2.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_moons-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_fero-front.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_fero-side.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_fero-rear.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_fero-bna2.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_anni-main.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_anni-side.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_anni-front.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_anni-closeup-1.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_anni-ba-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_veno-front.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_veno-rear.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_veno-ba-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_octa-front.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_octa-back.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_octa-ba-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_vaga-side.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_vaga-main.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_vaga-ba-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_vaga-engine-ba-wire.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_airben1.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_airben2.jpg)
![3d artist for racing game](http://j-marquis.com/folio/wp-content/uploads/2023/12/rr-vehicles_airben-ba-wire.jpg)