RR Vehicles
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Seas of Fortune
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Expert at hard surface modeling, digital sculpting, UVs & UDIM layouts, texture atlasing, high/low bakes, retopology/optimization, +more
Highly capable at world-building, set dressing, matching patterns/textiles/wall coverings, and achieving photorealism of products, interiors, or architectural exteriors
Excel at creation of procedural surfaces and/or geometry, animated shaders, physically-based, hand-painted, or stylized textures + material setups in-engine